Campaign name: Firestorm Kingdom name: Normandy(3) Turn number: 100 Mapsize: From east to west: 20 From north to south: 20 Kingdom name: Magic address: Drunken_Penguins(1) killed ''''''''(2) killed Normandy(3) bjool594@student.liu.se Orkeldust(4) crili664@student.liu.se HOODLUM(5) killed Strongbow(6) killed Tir'Na'Nog(7) killed Ryssland(8) killed DEATHS_DOOR(9) killed Marlook(10) killed Killthem(11) killed Kulgan(12) killed Cherub-Rock(13) killed Imperium_Galactica(14) killed Alyndar(15) killed Khad(16) hedda@lysator.liu.se Ceasarea(17) killed Cyerk(18) killed The_Brotherhood(19) V1Reaper@yahoo.com Altrasia(20) negak@yahoo.com Duckspire(21) killed My(22) killed Ragnarok(23) killed Birthright(24) killed The_Holy_Kingdom_of_Ankylos_IV(25) killed Twill's(26) killed Moikan(27) killed Serrano(28) killed Knarkwurst(29) kb96soan@chestud.chalmers.se BlackFriars(30) killed We have contact with the following kingdoms: Orkeldust(4), Marlook(10), Khad(16), The_Brotherhood(19), Altrasia(20) and Knarkwurst(29). $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ 183rd Trolls plundered province 17. The province is now unpopulated. 223rd Trolls plundered province 285. The province is now unpopulated. 369th Trolls was very angry because there was nothing to plunder in the province 255. 377th Trolls plundered province 294. The province is now unpopulated. You gave no commands this turn! Bad! Priests from The_Brotherhood(19) incorporated province 163. Mages have attacked province 374 and they tried to turn every living being to ashes! All living things in province 374 have been killed by firestorms! 176th Mithril_warriors from Normandy(3) in province 374 was killed by firestorms. 384th Sky_castle from Normandy(3) in province 374 was killed by firestorms. 385th Sky_castle from Normandy(3) in province 374 was killed by firestorms. 386th Sky_castle from Normandy(3) in province 374 was killed by firestorms. 387th Sky_castle from Normandy(3) in province 374 was killed by firestorms. 388th Sky_castle from Normandy(3) in province 374 was killed by firestorms. 389th Sky_castle from Normandy(3) in province 374 was killed by firestorms. 183rd Trolls in province 17 did not move! 214th Mithril_warriors in province 200 did not move! 223rd Trolls moved to 286. 227th Knights in province 285 did not move! 248th Knights in province 181 did not move! 252nd Knights is climbing the mountains to the sw towards province 324. 256th Mithril_warriors in province 200 did not move! 257th Mithril_warriors in province 200 did not move! 260th Knights moved to 265. 265th Knights is climbing the mountains to the sw towards province 324. 285th Knights in province 276 did not move! 294th Frigate in province 182 did not move! 296th Knights in province 181 did not move! 298th Knights in province 181 did not move! 302nd Mithril_warriors in province 276 did not move! 343rd Mithril_warriors moved to 103. 344th Mithril_warriors moved to 103. 345th Mithril_warriors moved to 103. 347th Knights in province 181 did not move! 356th Mithril_warriors moved to 265. 357th Army in province 120 did not move! 369th Trolls in province 255 did not move! 377th Trolls in province 294 did not move! 378th Knights in province 200 did not move! 379th Knights in province 181 did not move! Following legions fought each other in province 142: 308th Sky_castle from Normandy(3) 320th Town_guard from Normandy(3) 418th Catapults from The_Brotherhood(19) 419th Catapults from The_Brotherhood(19) 308th Sky_castle from Normandy(3) was killed by arrows! (eas 16.7, aas 75, es 3.33, as 244m) 320th Town_guard from Normandy(3) survived. (eas 1.67, aas 7.5, es 3.33, as 15) 418th Catapults from The_Brotherhood(19) survived. (eas 833m, aas 5, es 5.08, as 5) 419th Catapults from The_Brotherhood(19) was destroyed in melee! (eas 833m, aas 5, es 5.08, as 5) Following legions fought each other in province 145: 87th Town_guard from Normandy(3) 394th Mithril_warriors from Altrasia(20) 395th Mithril_warriors from Altrasia(20) 87th Town_guard from Normandy(3) was destroyed in melee! (eas 3.75, aas 7.5, es 150, as 15) 394th Mithril_warriors from Altrasia(20) survived. (eas 313m, aas 75, es 5, as 75) 395th Mithril_warriors from Altrasia(20) survived. (eas 313m, aas 75, es 5, as 75) Following legions fought each other in province 181: 248th Knights from Normandy(3) 296th Knights from Normandy(3) 298th Knights from Normandy(3) 347th Knights from Normandy(3) 379th Knights from Normandy(3) 393rd Town_guard from Normandy(3) 384th Warg_army from The_Brotherhood(19) 403rd Warg_army from The_Brotherhood(19) 404th Warg_army from The_Brotherhood(19) 410th Warg_army from The_Brotherhood(19) 248th Knights from Normandy(3) survived. (eas 227m, aas 30, es 10.9, as 600) 296th Knights from Normandy(3) survived. (eas 227m, aas 25, es 10.9, as 500) 298th Knights from Normandy(3) survived. (eas 227m, aas 25, es 10.9, as 500) 347th Knights from Normandy(3) was destroyed in melee! (eas 227m, aas 15, es 10.9, as 300) 379th Knights from Normandy(3) survived. (eas 227m, aas 12.5, es 10.9, as 250) 393rd Town_guard from Normandy(3) was destroyed in melee! (eas 227m, aas 5, es 10.9, as 10) 384th Warg_army from The_Brotherhood(19) was destroyed in melee! (eas 2.01, aas 5, es 309, as 40) 403rd Warg_army from The_Brotherhood(19) was killed by arrows! (eas 2.01, aas 5, es 309, as 43.3m) 404th Warg_army from The_Brotherhood(19) was destroyed in melee! (eas 2.01, aas 5, es 309, as 40) 410th Warg_army from The_Brotherhood(19) was destroyed in melee! (eas 2.01, aas 5, es 309, as 40) Following legions fought each other in province 265: 260th Knights from Normandy(3) 356th Mithril_warriors from Normandy(3) 381st Knights from Altrasia(20) 384th Knights from Altrasia(20) 387th Sky_castle from Altrasia(20) 396th Sky_castle from Altrasia(20) 397th Sky_castle from Altrasia(20) 260th Knights from Normandy(3) was destroyed in melee! (eas 4.9, aas 32.5, es 502, as 520) 356th Mithril_warriors from Normandy(3) was destroyed in melee! (eas 4.9, aas 125, es 502, as 125) 381st Knights from Altrasia(20) was destroyed in melee! (eas 625m, aas 22.5, es 71.7, as 450) 384th Knights from Altrasia(20) survived. (eas 625m, aas 10, es 71.7, as 200) 387th Sky_castle from Altrasia(20) survived. (eas 625m, aas 105, es 71.7, as 315) 396th Sky_castle from Altrasia(20) was destroyed in melee! (eas 625m, aas 90, es 71.7, as 270) 397th Sky_castle from Altrasia(20) survived. (eas 625m, aas 90, es 71.7, as 270) Following legions fought each other in province 276: 285th Knights from Normandy(3) 302nd Mithril_warriors from Normandy(3) 512th Mithril_warriors from Knarkwurst(29) 563rd Mithril_warriors from Knarkwurst(29) 570th Mithril_warriors from Knarkwurst(29) 571st Mithril_warriors from Knarkwurst(29) 572nd Mithril_warriors from Knarkwurst(29) 573rd Mithril_warriors from Knarkwurst(29) 574th Army from Knarkwurst(29) 285th Knights from Normandy(3) survived. (eas 1.67, aas 25, es 158, as 500) 302nd Mithril_warriors from Normandy(3) was destroyed in melee! (eas 1.67, aas 225, es 158, as 225) 512th Mithril_warriors from Knarkwurst(29) was destroyed in melee! (eas 457m, aas 175, es 55.8, as 219) 563rd Mithril_warriors from Knarkwurst(29) survived. (eas 457m, aas 75, es 55.8, as 93.8) 570th Mithril_warriors from Knarkwurst(29) survived. (eas 457m, aas 50, es 55.8, as 62.5) 571st Mithril_warriors from Knarkwurst(29) was destroyed in melee! (eas 457m, aas 25, es 55.8, as 31.2) 572nd Mithril_warriors from Knarkwurst(29) was destroyed in melee! (eas 457m, aas 25, es 55.8, as 31.2) 573rd Mithril_warriors from Knarkwurst(29) survived. (eas 457m, aas 25, es 55.8, as 31.2) 574th Army from Knarkwurst(29) survived. (eas 457m, aas 2.5, es 55.8, as 6.25) Following legions fought each other in province 294: 377th Trolls from Normandy(3) 467th Mithril_warriors from Knarkwurst(29) 471st Mithril_warriors from Knarkwurst(29) 497th Mithril_warriors from Knarkwurst(29) 498th Mithril_warriors from Knarkwurst(29) 500th Mithril_warriors from Knarkwurst(29) 377th Trolls from Normandy(3) was destroyed in melee! (eas 12.5, aas 105, es 1.25k, as 420) 467th Mithril_warriors from Knarkwurst(29) was destroyed in melee! (eas 4.05m, aas 250, es 46.7, as 312) 471st Mithril_warriors from Knarkwurst(29) survived. (eas 4.05m, aas 300, es 46.7, as 375) 497th Mithril_warriors from Knarkwurst(29) survived. (eas 4.05m, aas 150, es 46.7, as 188) 498th Mithril_warriors from Knarkwurst(29) survived. (eas 4.05m, aas 150, es 46.7, as 188) 500th Mithril_warriors from Knarkwurst(29) survived. (eas 4.05m, aas 150, es 46.7, as 188) $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ The human town Calais in province 48 used 46 food, 33 ore, 23 timber, 0 spec, 3 gold from jewellery and 14 trade. This gave us 40 gold. In the warehouse was: 46(+0) food, 34(+0) ore, 24(+0) timber, 1(+0) spec and 14(+0) tradegoods The duck town Sun in province 183 used 10 food, 6 ore, 3 timber, 0 spec and 7 trade. This gave us 7 gold. In the warehouse was: 9(-3) food, 5(-1) ore, 3(+0) timber, 0(+0) spec and 7(-1) tradegoods The duck town A in province 145 used 13 food, 37 ore, 13 timber, 3 spec, 3 gold from jewellery and 20 trade. This gave us 29 gold. In the warehouse was: 12(-4) food, 38(-6) ore, 13(-2) timber, 3(-1) spec and 19(-4) tradegoods But the town kept five gold to buy a town_guard. The human town Human_Alike in province 195 used 50 food, 27 ore, 14 timber, 0 spec, 3 gold from jewellery and 10 trade. This gave us 31 gold. In the warehouse was: 50(+0) food, 28(+0) ore, 15(+0) timber, 1(+0) spec and 10(+0) tradegoods The duck town Last_stand_of_Tir'Na'Nog in province 142 used 1 food, 21 ore, 3 timber, 0 spec and 12 trade. This gave us 7 gold. In the warehouse was: 1(+0) food, 20(-2) ore, 3(+0) timber, 0(+0) spec and 11(-2) tradegoods The dwarven town Kulgania in province 158 used 5 food, 85 ore, 3 timber, 0 spec and 6 trade. This gave us 19 gold. In the warehouse was: 5(+0) food, 88(+3) ore, 3(+0) timber, 0(+0) spec and 6(+0) tradegoods The human town Middle_One in province 23 used 14 food, 49 ore, 2 timber, 4 spec, 3 gold from jewellery and 12 trade. This gave us 25 gold. In the warehouse was: 14(+0) food, 50(+0) ore, 3(+0) timber, 5(+0) spec and 12(+0) tradegoods The dwarven town seaside in province 255 used 1 food, 18 ore, 0 timber, 0 spec and 1 trade. This gave us 3 gold. In the warehouse was: 1(+0) food, 18(-2) ore, 0(+0) timber, 0(+0) spec and 1(+0) tradegoods The human town Dover in province 6 used 9 food, 25 ore, 15 timber, 0 spec and 8 trade. This gave us 16 gold. In the warehouse was: 9(+0) food, 25(+0) ore, 15(+0) timber, 0(+0) spec and 8(+0) tradegoods The dwarven town London in province 104 used 20 food, 68 ore, 9 timber, 0 spec and 10 trade. This gave us 25 gold. In the warehouse was: 20(+0) food, 68(+0) ore, 9(+0) timber, 0(+0) spec and 10(+0) tradegoods The orcish town Orkfurt in province 20 used 16 food, 17 ore, 18 timber, 2 spec, 3 gold from jewellery and 9 trade. This gave us 27 gold. In the warehouse was: 16(+0) food, 18(+0) ore, 19(+0) timber, 3(+0) spec and 9(+0) tradegoods The human town Yloow in province 81 used 8 food, 19 ore, 26 timber, 3 spec, 3 gold from jewellery and 8 trade. This gave us 27 gold. In the warehouse was: 8(+0) food, 20(+0) ore, 27(+0) timber, 4(+0) spec and 8(+0) tradegoods The human town Nurnberg in province 136 used 30 food, 47 ore, 5 timber, 3 spec, 3 gold from jewellery and 12 trade. This gave us 33 gold. In the warehouse was: 30(+0) food, 48(+0) ore, 6(+0) timber, 4(+0) spec and 12(+0) tradegoods The human town Munchen in province 187 used 3 food, 5 ore, 8 timber, 1 spec, 3 gold from jewellery and 4 trade. This gave us 11 gold. In the warehouse was: 3(-1) food, 6(-6) ore, 9(+0) timber, 1(-1) spec and 3(-1) tradegoods The elven town Ash in province 181 used 2 food, 4 ore, 0 timber, 2 spec and 2 trade. This gave us 2 gold. In the warehouse was: 2(+0) food, 4(+0) ore, 0(+0) timber, 2(+0) spec and 2(+0) tradegoods But the town kept all the gold to save for a town_guard. City reports: (production(warehouse)) Pro food ore spec timber tradeg Dover 6 9(9) 25(25) 0(0) 15(15) 8(8) Orkfurt 20 16(16) 18(18) 3(3) 19(19) 9(9) Middle_One 23 14(14) 50(50) 5(5) 3(3) 12(12) Calais 48 46(46) 34(34) 1(1) 24(24) 14(14) Yloow 81 8(8) 20(20) 4(4) 27(27) 8(8) London 104 20(20) 68(68) 0(0) 9(9) 10(10) Nurnberg 136 30(30) 48(48) 4(4) 6(6) 12(12) Last_stand_of_T142 1(1) 19(20) 0(0) 3(3) 10(11) A 145 9(12) 32(38) 3(3) 12(13) 16(19) Kulgania 158 5(5) 88(88) 0(0) 3(3) 6(6) Ash 181 2(2) 4(4) 2(2) 0(0) 2(2) Sun 183 7(9) 5(5) 0(0) 3(3) 6(7) Munchen 187 2(3) 0(6) 1(1) 9(9) 3(3) Human_Alike 195 50(50) 28(28) 1(1) 15(15) 10(10) seaside 255 1(1) 16(18) 0(0) 0(0) 1(1) Gold before any income: 2063 gold Gold from towns: 295 gold Income from mines: 249 gold Other income from provinces: 204 gold Total cost for structures: -44 gold Total administration cost: -292 gold Gold stolen from the Crown: -33 gold Total cost for your great army: -91 gold You now have: 2384 gold in your treasury Income per province (98 provinces) 3.867347 gold $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ 24 was occupied by rebels! 121 was occupied by The_Brotherhood(19)! 142 is out of control! 145 is out of control! 146 was occupied by the armies 413(army) from The_Brotherhood(19) and 375(army) from Altrasia(20). The province control was taken by The_Brotherhood(19). 164 was occupied by The_Brotherhood(19)! 178 was occupied by rebels! 224 was occupied by Altrasia(20)! 227 was occupied by Altrasia(20)! 247 was occupied by Altrasia(20)! 286 was taken from Altrasia(20) by our glorius army! 294 was occupied by Knarkwurst(29)! 374 was occupied by Knarkwurst(29)! Orcs have immigrated to 100 and the province is now mainly populated by orcs. Thanks to our ruling in 123 the province is now mainly populated by humans. Ducks have immigrated to 216 and the province is now mainly populated by ducks. Elves have immigrated to 290 and the province is now mainly populated by elves. A disaster! The irrigation in province 155 has failed the test of time. It is totally destroyed. Your military leaders demands that you let them fight the crime in our kingdom. Just give the order: fight_crime and we will make the crime disappear. Of course we military leaders can not do anything else the same turn. This means that all armies we place the same turn will only have 1 erf. Our dwarves in our kingdom have proposed that you could use your leaders to start a project to learn more about them. Just give the order: develop_dwarf_lore (costs no gold) But remember that your leaders can not be used for something else the same turn! Dwarf_lore makes it possible to use the order: dwarf_populate It costs 6 gold to populate a province with dwarves. It does not matter if another race already lives in the province or if there is a village in it. Any plague in the province will disappear. Rumours about the greatest total income minus admin: Income: Kingdom: 450 Orkeldust(4) 379 Normandy(3) 215 Knarkwurst(29) 159 Altrasia(20) 117 The_Brotherhood(19) Rumours about the biggest kingdoms: Provinces: Kingdom: 115 Orkeldust(4) 87 Normandy(3) 72 Altrasia(20) 52 Knarkwurst(29) 46 The_Brotherhood(19) Rumours about the most devoloped kingdoms: Technologies: Kingdom: 66 Altrasia(20) 61 Knarkwurst(29) 56 Normandy(3) 47 Khad(16) 41 Orkeldust(4) Greatest alliances Inc: Alliance leader: Rest of the alliance: 912 Orkeldust(4) Normandy(3), Marlook(10) 560 Knarkwurst(29) Marlook(10), Khad(16), The_Brotherhood(19), Altrasia(20) ********************************************************************** Kingdom Status Report --------------------- Your magic address: bjool594@student.liu.se Type of leaders: warriors All your legionaries and rulers are humans. Diplomacy Status: Kingdom name Status They say You say Contact Comment Orkeldust(4) Ally Friend Friend Yes Marlook(10) Ally Friend Friend Yes Khad(16) War Enemy Enemy Yes The_Brotherhood(19) War Enemy Enemy Yes Altrasia(20) War Enemy Enemy Yes Knarkwurst(29) War Enemy Neutral Yes We possess the following inventions: armour bows castles catapults churches crime death_training duck_lore elf_lore even_more_military_toys fishing_boats fishing_nets floating_houses food_industry forest_lore frigates game_laws grassland_lore horseriding human_lore iron irrigation jewellery knights land_lore metallurgy military_toys mining mining_tools mission mithril moral more_military_toys mountain_lore pest protect_inventions protection province_plunder roads sea_lore ships silviculture sky_worms steel stone_building teleport terraces town_plunder towns trade trade_ships training trolls worm_building worm_lore worms Our 87 provinces: ------------------- Pro T Pop Plague Structures 0 l humans Supplies Orkfurt, roads, great_mine, village, irrigation 2 l humans great_mine, irrigation, village 3 m dwarves Supplies Middle_One, village, huge_mine, church, irrigation, roads 4 m dwarves Supplies Middle_One, great_mine, roads, church, irrigation, village 5 m dwarves Supplies Dover, village, church, irrigation, roads, huge_mine 6 m humans Town Dover, village, irrigation, worm_factory, small_mine 7 w ducks Supplies Dover, village, fishing_boats 8 w ducks village 20 f orcs Town Orkfurt, roads, church, worm_factory, lumber_production, village 21 l humans Supplies Orkfurt, roads, great_mine, irrigation, village 22 l humans Supplies Middle_One, roads, great_mine, irrigation 23 l humans Town Middle_One, roads, church, great_mine, irrigation 25 f elves Supplies Dover, roads, church, worm_factory, lumber_production 26 m dwarves Supplies Dover, roads, church, irrigation, worm_factory, great_mine, village 27 f elves Supplies Calais, worm_factory, small_mine, lumber_production, roads, village 28 g humans Supplies Calais, roads, village, irrigation, worm_factory 40 f orcs Supplies Orkfurt, roads, church, lumber_production, worm_factory 41 l humans Supplies Orkfurt, village, irrigation, great_mine, roads 42 m humans roads, great_mine, church, irrigation 43 l orcs Supplies Middle_One, roads, huge_mine, irrigation, village, church 44 l humans Supplies Middle_One, worm_factory, roads, village, irrigation, small_mine 45 l humans Supplies Frontier, roads, worm_factory, great_mine, village, irrigation 46 m dwarves Supplies Frontier, roads, village, church, irrigation, worm_factory, small_mine 47 l humans Supplies Calais, roads, village, worm_factory, huge_mine, irrigation 48 g humans Town Calais, village, roads, small_mine, irrigation 49 m dwarves Supplies Calais, roads, village, great_mine, worm_factory, church, irrigation 60 l humans Supplies Yloow, small_mine, irrigation, roads 61 f humans Supplies Yloow, roads, lumber_production, worm_factory 62 l humans small_mine, roads 63 l humans roads 67 g humans Supplies Calais, village, worm_factory, irrigation, small_mine, roads 68 g humans Supplies Calais, roads, irrigation, village, worm_factory, small_mine 80 l humans Supplies Yloow, village, great_mine, irrigation, roads 81 l humans Town Yloow, roads, small_mine, irrigation 82 l humans Supplies Yloow, roads, great_mine, irrigation 83 l humans stable, roads, great_mine 84 m dwarves Supplies London, great_mine, roads, village, church, worm_factory, irrigation 85 m dwarves Supplies London, roads, worm_factory, huge_mine, village, church, irrigation 95 g humans Supplies Woods_of_Marlook, roads, irrigation 100 f orcs Supplies Yloow, lumber_production, worm_factory, roads 101 f humans Supplies Yloow, church, lumber_production, worm_factory, roads 102 f elves village, roads, lumber_production 103 m humans Supplies London, great_mine, roads 104 m dwarves Town London, roads, village, irrigation, great_mine 105 g humans Supplies London, roads, worm_factory, irrigation 115 l humans Supplies Nurnberg, church, roads, huge_mine, irrigation 116 g humans Supplies Nurnberg, roads, irrigation, great_mine 120 f humans roads 122 f humans Supplies Last_stand_of_Tir'Na'Nog, roads 123 m humans Supplies Last_stand_of_Tir'Na'Nog, church, huge_mine, roads 124 g humans Supplies London, roads, huge_mine, irrigation, village 125 f elves Supplies A, roads, worm_factory, lumber_production, village 126 g humans Supplies A, roads, village, worm_factory, great_mine 136 l humans Town Nurnberg, worm_factory, village, roads, irrigation, small_mine 139 m dwarves Supplies Kulgania, irrigation, small_mine 141 f elves Supplies Last_stand_of_Tir'Na'Nog, roads 143 m dwarves Supplies Last_stand_of_Tir'Na'Nog, roads, great_mine, church 144 l humans Supplies A, roads, huge_mine, village, irrigation 154 l humans roads, irrigation, great_mine 155 l dwarves Supplies Nurnberg, roads, village, worm_factory, great_mine 157 m dwarves Supplies Kulgania, roads, irrigation, great_mine 158 m humans Town Kulgania, roads, huge_mine 159 m dwarves Supplies Kulgania, village, irrigation, great_mine 175 l dwarves Supplies Human_Alike, roads, village, irrigation, small_mine 176 g humans Supplies Human_Alike, village, irrigation, worm_factory, small_mine 179 m humans Supplies Kulgania, roads, irrigation, great_mine 181 l elves Town Ash, roads, church, small_mine, irrigation, village, stable 183 w ducks Town Sun 187 l humans Town Munchen, roads, village, irrigation 188 f humans Supplies Munchen, roads, worm_factory, lumber_production 194 g humans Supplies Human_Alike, worm_factory, roads, irrigation, village, poor_mine 195 g humans Town Human_Alike, irrigation, great_mine, worm_factory 196 g humans Supplies Human_Alike, worm_factory, roads, irrigation, village, small_mine 200 g humans irrigation 216 w ducks Supplies Human_Alike, fishing_boats 245 w ducks fishing_boats 251 w ducks fishing_boats 255 l none Town seaside, roads, huge_mine, stable 270 m dwarves Supplies Deep_Heat, roads, great_mine, village 271 w ducks fishing_boats 285 m none roads, huge_mine 286 m elves Supplies Emerald_village, church, huge_mine, roads 290 f elves church 291 l humans roads, huge_mine 292 l humans roads, worm_factory 304 m dwarves great_mine, roads, village 311 f humans worm_factory, church Other known provinces: ---------------------- Pro Owner T Pop Plague Structures 1 10 f elves Supplies Orkfurt 9 4 m dwarves Supplies Ollantaytambo, village, church, irrigation, worm_factory, great_mine, roads 10 4 m dwarves Town Ollantaytambo, village, roads, worm_factory, irrigation, great_mine 16 4 l ducks Supplies frikandel, roads, irrigation, small_mine 17 4 m ducks poor_mine 18 4 l orcs roads, great_mine, village, church 24 None l humans Supplies Middle_One, roads, village, irrigation, small_mine 29 4 m dwarves Supplies Ollantaytambo, village, roads, church, worm_factory, irrigation, great_mine 35 4 m dwarves Town frikandel, roads, small_mine, worm_factory, irrigation 36 4 f ducks Supplies frikandel, lumber_production, worm_factory, roads 37 4 l ducks roads, small_mine 38 5 m dwarves Town taZikk, roads, small_mine 50 4 w ducks fishing_boats 64 4 w ducks Supplies Frontier, village, fishing_boats 65 4 w ducks Town Frontier, village, fishing_boats 66 4 w ducks Supplies Frontier, village, fishing_boats 69 4 w ducks Supplies Yuppilainen, village, fishing_boats 74 4 f orcs Supplies Woods_of_Marlook, roads, worm_factory, lumber_production 75 None f elves roads, lumber_production, worm_factory 76 4 l ducks Town Urkstaden, irrigation, huge_mine, village, roads 86 4 w ducks Supplies Frontier, village, fishing_boats 87 4 w ducks Supplies Backyard, village, fishing_boats 88 4 w ducks Supplies Backyard, village, fishing_boats 89 None f elves worm_factory, lumber_production, roads, village 90 4 w ducks Town Yuppilainen, village, fishing_boats 94 4 f elves Town Woods_of_Marlook, roads, worm_factory, lumber_production, stable 96 None g orcs roads, irrigation 97 4 m dwarves Supplies Urkstaden, church, roads, great_mine, village 99 4 m dwarves Town Bulbledupp, roads, village, irrigation, great_mine 106 4 w ducks Supplies Backyard, village, fishing_boats 107 4 w ducks Town Backyard, fishing_boats, village 114 4 l orcs Supplies Woods_of_Marlook, roads, great_mine, village, church, irrigation, stable 117 4 m dwarves great_mine, village 118 4 m dwarves Supplies Bulbledupp, great_mine, village, roads, irrigation 119 4 m ducks Supplies Bulbledupp, roads, irrigation 121 19 f humans roads, church 127 4 l ducks Supplies Backyard, worm_factory, village, poor_mine, roads 133 4 l orcs Town Vintagefarm, roads, irrigation, great_mine 134 4 f ducks Supplies Vintagefarm, worm_factory, lumber_production, roads 135 4 l ducks Supplies Nurnberg, roads, stable, huge_mine, village, irrigation 137 4 m dwarves Supplies Nurnberg, irrigation, huge_mine, roads, village 138 4 m dwarves Supplies Kulgania, small_mine 140 19 w ducks Town Duckpond, village 142 None f elves Town Last_stand_of_Tir'Na'Nog, roads 145 None l humans Town A, roads, great_mine, irrigation 146 19 l humans Supplies A, roads, huge_mine, irrigation 148 4 g humans Town Foulstench, roads, village, irrigation, stable 153 4 l ducks Supplies Vintagefarm, roads, irrigation, village, great_mine 156 4 w ducks Supplies Nurnberg, village, fishing_boats 161 19 l orcs Supplies Duckpond, irrigation, roads, stable 162 19 l humans roads, great_mine, irrigation 163 19 g none irrigation, stable 164 19 m humans Supplies Sun, worm_factory, church, small_mine 165 20 l orcs roads, worm_factory, great_mine, church, village, irrigation 166 20 l elves roads, great_mine, church, irrigation 167 20 l elves roads, great_mine, irrigation 168 20 l elves Supplies Foulstench, roads, irrigation, small_mine 169 4 g humans Supplies Foulstench, irrigation, roads, great_mine, stable 174 4 l ducks Supplies Elfship, church, roads, village, irrigation, worm_factory, huge_mine 177 4 w ducks 178 None m dwarves Supplies Kulgania, irrigation, huge_mine, roads, worm_factory, village 180 19 l humans great_mine, irrigation, roads 182 4 w ducks Supplies Sun, fishing_boats, village 184 19 w ducks fishing_boats 186 20 l none church, roads 189 None f elves roads, village, worm_factory, small_mine, lumber_production 190 4 m dwarves Town Khur, small_mine, irrigation, stable, roads 193 4 w ducks Town Elfship, fishing_boats 197 4 w ducks Supplies East_of, fishing_boats 198 4 w ducks Town East_of, fishing_boats 199 4 w ducks Supplies East_of, village, fishing_boats 201 19 g humans Supplies repeesh, village 202 19 l humans small_mine, roads, stable 203 20 w ducks fishing_boats 204 20 w elves 207 20 l elves worm_factory, small_mine, roads 208 None l orcs Town Orcheim, small_mine, village 209 20 l ducks Supplies Orcheim, roads, huge_mine 214 4 w ducks Supplies Elfship, fishing_boats, village 215 4 m dwarves Supplies Human_Alike, church, great_mine, worm_factory, stable, village, roads 217 29 m dwarves roads, great_mine 220 19 w ducks Town repeesh 224 20 w ducks 225 20 w ducks Supplies Water 226 16 l dwarves Town Water, roads, worm_factory, huge_mine, irrigation, stable 230 4 m dwarves Supplies Deep_Heat, roads, village, small_mine 231 29 m dwarves Town Steinburg, roads, worm_factory, great_mine, irrigation 233 4 w ducks Town Sea_of_Ragnarok 234 4 w ducks Supplies Sea_of_Ragnarok, fishing_boats 235 None l none roads, great_mine 236 29 l ducks roads, great_mine 237 29 m elves Town Middle_Moutains, roads, worm_factory, village 243 20 f elves Town Wormfarm, village, worm_factory, lumber_production, roads, great_mine 244 20 w elves Supplies Altrasia, fishing_boats 246 20 m dwarves Supplies Water, roads, worm_factory, small_mine, irrigation, village 250 4 m dwarves Town Deep_Heat, roads, worm_factory, great_mine 252 29 m dwarves church, worm_factory, irrigation, small_mine 254 4 w ducks Supplies Sea_of_Ragnarok, fishing_boats 256 29 w dwarves Supplies Nobilis 257 29 w dwarves Supplies Middle_Moutains, fishing_boats 264 20 f elves Town Altrasia, roads, worm_factory, lumber_production, stable 265 20 f humans Supplies Altrasia, roads, worm_factory 266 20 f elves Supplies Elvengate, roads, worm_factory, stable, village, village, village 267 16 m dwarves Town Elvengate, roads, village, huge_mine, worm_factory, irrigation 269 20 l elves roads, church 272 29 m dwarves Town steinburgski, roads, worm_factory, irrigation, village 274 29 f dwarves Supplies Nobilis, roads, worm_factory 275 29 l dwarves Town Nobilis, roads, village 276 None l dwarves church, village 277 29 l dwarves Supplies grensgruk, worm_factory, roads 278 29 l dwarves Town grensgruk, church, worm_factory, irrigation, village, roads 284 20 f elves Supplies Altrasia, roads, worm_factory, lumber_production, stable 287 20 f elves Supplies Emerald_village, roads, village, village, worm_factory, lumber_production, small_mine 289 20 w elves fishing_boats 293 None l dwarves roads, church, worm_factory, small_mine 296 29 w ducks Supplies Nobilis, church, village 297 29 l dwarves roads, church 303 20 f elves Town Trading_post, roads, village, worm_factory 305 20 l elves Supplies Emerald_village, irrigation, village, great_mine 306 20 f elves Town Emerald_village, roads, worm_factory, lumber_production 309 4 w ducks Supplies Elfquest, fishing_boats, village 310 29 m dwarves roads, worm_factory, small_mine, village 312 16 l dwarves roads, church 324 19 m dwarves Supplies anks'tuTwill, church, village, great_mine 325 20 f elves Supplies anks'tuTwill, village, roads, worm_factory, lumber_production 330 16 m dwarves Town Elfquest, roads, worm_factory, great_mine, irrigation 331 4 m dwarves roads, small_mine, village 332 4 l ducks Supplies warburg, church, great_mine, roads, stable 333 4 l orcs Town warburg, irrigation, roads, great_mine, stable 344 20 f elves Town anks'tuTwill, village, worm_factory, roads, lumber_production Our 42 armies: -------------- Pro Name Type ERF Plague Climbing 6 119th Town_guard 2 17 183rd Trolls 7 20 129th Town_guard 5 23 111th Town_guard 2 48 6th Town_guard 2 81 392nd Town_guard 2 103 345th Mithril_warriors 5 103 343rd Mithril_warriors 5 103 344th Mithril_warriors 5 104 120th Town_guard 2 120 357th Army 3 136 193rd Town_guard 2 141 305th Sky_castle 4 141 304th Sky_castle 4 141 306th Sky_castle 5 141 307th Sky_castle 5 142 320th Town_guard 3 145 393rd Town_guard 2 158 321st Town_guard 2 181 248th Knights 13 181 298th Knights 11 181 296th Knights 11 181 379th Knights 6 182 294th Frigate 9 183 322nd Town_guard 2 187 194th Town_guard 3 195 161st Town_guard 2 200 214th Mithril_warriors 11 200 378th Knights 4 200 256th Mithril_warriors 11 200 257th Mithril_warriors 11 255 369th Trolls 5 255 288th Town_guard 2 276 285th Knights 11 285 227th Knights 15 286 223rd Trolls 14 290 326th Sky_castle 5 290 325th Sky_castle 5 290 327th Sky_castle 5 290 328th Sky_castle 5 304 252nd Knights 12 In SW near 324 304 265th Knights 11 In SW near 324 Foreign armies: --------------- Pro Owner Name Type Plague Climbing 1 10 18th Sky_castle 10 4 119th Town_guard 24 Rebel 27th Army 35 4 608th Town_guard 65 4 177th Town_guard 75 Rebel 18th Army 76 4 684th Town_guard 89 Rebel 21st Army 90 4 128th Town_guard 94 4 333rd Town_guard 96 Rebel 22nd Army 99 4 685th Town_guard 107 4 287th Town_guard 121 19 411th Army 121 19 417th Army 124 4 553rd Mithril_warriors In NW near 103 133 4 173rd Town_guard 140 19 412th Frigate 140 19 419th Town_guard 142 19 418th Catapults 145 20 394th Mithril_warriors 145 20 395th Mithril_warriors 146 19 413th Army 146 20 375th Army 148 4 134th Town_guard 164 19 416th Army 165 20 374th Army In W near 164 168 20 398th Archers 178 Rebel 28th Army 182 4 696th Mithril_warriors 183 4 562nd Mithril_warriors 189 Rebel 24th Army 190 4 723rd Town_guard 193 4 363rd Town_guard 198 4 383rd Town_guard 202 19 386th Stone_castle 202 19 389th Stone_castle 202 19 385th Stone_castle 202 19 387th Stone_castle 202 19 395th Stone_castle 202 19 392nd Stone_castle 202 19 390th Stone_castle 202 19 388th Stone_castle 202 19 391st Stone_castle 202 19 393rd Stone_castle 202 19 394th Stone_castle 202 19 398th Stone_castle 202 19 396th Stone_castle 202 19 401st Stone_castle 202 19 397th Stone_castle 202 19 399th Stone_castle 202 19 400th Stone_castle 202 20 360th Archers 202 19 402nd Stone_castle 202 20 359th Archers 208 4 725th Town_guard 208 20 391st Mithril_warriors 209 20 393rd Army 217 29 568th Mithril_warriors 217 29 569th Mithril_warriors 220 19 408th Frigate 220 19 12th Town_guard 220 19 406th Ship 220 19 407th Ship 220 19 409th Ship 224 20 373rd Army 226 16 160th Town_guard 231 29 548th Town_guard 233 4 568th Town_guard 236 29 543rd Army 237 29 495th Town_guard 243 20 158th Town_guard 250 4 586th Town_guard 252 29 567th Mithril_warriors 252 29 566th Mithril_warriors 264 20 361st Town_guard 265 20 384th Knights 265 20 387th Sky_castle 265 20 397th Sky_castle 267 16 159th Town_guard 271 4 368th Mithril_warriors 272 29 469th Town_guard 275 29 565th Town_guard 276 29 573rd Mithril_warriors 276 29 563rd Mithril_warriors 276 29 570th Mithril_warriors 276 29 574th Army 278 29 402nd Town_guard 303 20 99th Town_guard 305 20 377th Stone_castle 305 20 378th Stone_castle 305 20 379th Stone_castle 306 20 349th Sky_castle 306 20 351st Town_guard 309 4 637th Mithril_warriors 312 16 112th Mithril_warriors 312 16 157th Mithril_warriors 330 16 161st Town_guard 332 4 642nd Stone_castle 333 4 683rd Town_guard 344 20 7th Town_guard You have 2384 gold which is 476 armies to place. This is the west part of the map: XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX| XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX| XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX| XXX|000|001|002|003|004|005|006|007|008|009|010| | | | | | XXX|03v|10 |03v|03v|03v|03v|03t|03v|03v|04v|04t| | | | | | XXX|lr |f e|l |mr |mr |mr |m a|wr |wr |mr |mre| | | | | | XXX|020|021|022|023|024|025|026|027|028|029| | | |033| |035| XXX|03t|03v|03 |03t|00v|03 |03v|03v|03v|04v| | | |04t| |04t| XXX|fra|lr |lr |lra|lre|fr |mr |fr |gr |mr | | | |wre| |mre| XXX|040|041|042|043|044|045|046|047|048|049|050| |052| | | | XXX|03 |03v|03 |03v|03v|03v|03v|03v|03t|03v|04 | |04t| | | | XXX|fr |lr |mr |lr |lr |lr |mr |lr |gra|mr |wr | |g e| | | | XXX|060|061|062|063|064|065|066|067|068|069| | | | |074|075| XXX|03 |03 |03 |03 |04v|04t|04v|03v|03v|04v| | | | |04 |00 | XXX|lr |fr |lr |lr |wr |wre|wr |gr |gr |wr | | | | |fr |fre| 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| |193|194|195|196|197|198|199|XXX |04t| | |04t|03v|03t|03v|04 |04t|04v|XXX |mre| | |wre|gr |g a|gr |wr |wre|wr |XXX | | | | |214|215|216|217| | |XXX | | | | |04v|04v|03 |29 | | |XXX | | | | |wr |mr |wr |mre| | |XXX |230|231| |233|234|235|236|237| |239|XXX |04v|29t| |04t|04 |00 |29 |29t| |04t|XXX |mr |mre| |wre|wr |lr |lre|mre| |mre|XXX |250|251|252| |254|255|256|257| | |XXX |04t|03 |29 | |04 |03t|29 |29 | | |XXX |mre|wr |m e| |wr |lra|wr |wr | | |XXX |270|271|272| |274|275|276|277|278| |XXX |03v|03 |29t| |29 |29t|00v|29 |29t| |XXX |mr |wre|mre| |fr |lre|l b|lr |lre| |XXX |290|291|292|293| | |296|297| | |XXX |03 |03 |03 |00 | | |29v|29 | | |XXX |f a|lr |lr |lr | | |wr |lr | | |XXX |310|311|312| |314| | | |318| |XXX |29v|03 |16 | |29t| | | |29t| |XXX |mr |f |lre| |fr | | | |lre| |XXX |330|331|332|333| |335| | | | |XXX |16t|04v|04 |04t| |29t| | | | |XXX |mre|mr |lre|lre| |mre| | | | |XXX | | | | | | |356| | | |XXX | | | | | | |29t| | | |XXX | | | | | | |mre| | | |XXX | |371| |373| | | | | |379|XXX | |20t| |19t| | | | | |29t|XXX | |fre| |fre| | | | | |l e|XXX | | | | | | | | | | |XXX | | | | | | | | | | |XXX | | | | | | | | | | |XXX |XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX |XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX |XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX|XXX ********************************************************************** * * * ******* ******** ****** ****** ******** * * * * * * * * * * * * * * * * * * * * * ******* ***** ******** * ****** * * * * * * * * * * * * * * * * * * * * ******** * * ****** ******** * * * ********************************************************************** World peace has been declared! The greatest total income minus admin: Income: Kingdom: 470 Orkeldust(4) 379 Normandy(3) 205 Knarkwurst(29) 199 Altrasia(20) 99 The_Brotherhood(19) 53 Khad(16) 4 Marlook(10) (No leader) 2 HOODLUM(5) (No leader) 0 Birthright(24) (No leader) 0 Duckspire(21) (No leader) 0 Ragnarok(23) (No leader) 0 My(22) (No leader) 0 Twill's(26) (No leader) 0 Cyerk(18) (No leader) 0 Moikan(27) (No leader) 0 Drunken_Penguins(1) (No leader) 0 Serrano(28) (No leader) 0 Ceasarea(17) (No leader) 0 Killthem(11) (No leader) 0 The_Holy_Kingdom_of_Ankylos_IV(25) (No leader) 0 Kulgan(12) (No leader) 0 Imperium_Galactica(14) (No leader) 0 Ryssland(8) (No leader) 0 Strongbow(6) (No leader) 0 DEATHS_DOOR(9) (No leader) 0 Tir'Na'Nog(7) (No leader) 0 Cherub-Rock(13) (No leader) 0 BlackFriars(30) (No leader) 0 Alyndar(15) (No leader) 0 ''''''''(2) (No leader) The greatest income per province: Inc/pro: Kingdom: 5.888889 Khad(16) 4.356322 Normandy(3) 4.051724 Orkeldust(4) 4.000000 Marlook(10) 3.867924 Knarkwurst(29) 2.605263 The_Brotherhood(19) 2.518987 Altrasia(20) 2.000000 HOODLUM(5) The greatest number of provinces: Provinces: Kingdom: 116 Orkeldust(4) 87 Normandy(3) 79 Altrasia(20) 53 Knarkwurst(29) 38 The_Brotherhood(19) 9 Khad(16) 1 Marlook(10) 1 HOODLUM(5) 0 Birthright(24) 0 Duckspire(21) 0 Ragnarok(23) 0 My(22) 0 Twill's(26) 0 Cyerk(18) 0 Moikan(27) 0 Drunken_Penguins(1) 0 Serrano(28) 0 Ceasarea(17) 0 Killthem(11) 0 The_Holy_Kingdom_of_Ankylos_IV(25) 0 Kulgan(12) 0 Imperium_Galactica(14) 0 Ryssland(8) 0 Strongbow(6) 0 DEATHS_DOOR(9) 0 Tir'Na'Nog(7) 0 Cherub-Rock(13) 0 BlackFriars(30) 0 Alyndar(15) 0 ''''''''(2) The greatest number of technologies: Technologies: Kingdom: 59 Khad(16) 59 Altrasia(20) 59 The_Brotherhood(19) 59 Knarkwurst(29) 56 Normandy(3) 56 Orkeldust(4) 55 Serrano(28) 54 Kulgan(12) 53 HOODLUM(5) 47 Drunken_Penguins(1) 41 Imperium_Galactica(14) 40 Birthright(24) 38 Ragnarok(23) 38 ''''''''(2) 20 Marlook(10) 19 Strongbow(6) 19 Ryssland(8) 10 Killthem(11) 7 My(22) 4 The_Holy_Kingdom_of_Ankylos_IV(25) 4 Ceasarea(17) 4 Cyerk(18) 3 Duckspire(21) 3 Cherub-Rock(13) 2 Twill's(26) 1 Tir'Na'Nog(7) 0 Moikan(27) 0 DEATHS_DOOR(9) 0 BlackFriars(30) 0 Alyndar(15) The greatest towns: Last Income: Name: Kingdom: 59 Human_Embassy Altrasia(20) 48 Kane_Break The_Brotherhood(19) 40 Calais Normandy(3) 35 Foulstench Orkeldust(4) 33 Nurnberg Normandy(3) 31 Human_Alike Normandy(3) 29 A Normandy(3) 28 Orkla Orkeldust(4) 27 skrotum Knarkwurst(29) 27 Orkfurt Normandy(3) ********************************************************************** * Short info from all kingdoms * ********************************************************************** Drunken_Penguins(1) (No leader) Technologies: armour, bows, castles, churches, crime, death_training, duck_lore, dwarf_lore, fishing_boats, fishing_nets, floating_houses, forest_lore, game_laws, grassland_lore, horseriding, iron, irrigation, land_lore, magic_village, military_toys, mining, mission, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: -56 Number of provinces: 0 ********************************************************************** ''''''''(2) (No leader) Technologies: bows, castles, churches, death_training, duck_lore, fishing_boats, fishing_nets, floating_houses, forest_lore, game_laws, horseriding, irrigation, land_lore, magic_village, military_toys, mission, moral, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, ships, silviculture, sky_worms, stone_building, teleport, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: -5 Number of provinces: 0 ********************************************************************** Normandy(3) Technologies: armour, bows, castles, catapults, churches, crime, death_training, duck_lore, elf_lore, even_more_military_toys, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, frigates, game_laws, grassland_lore, horseriding, human_lore, iron, irrigation, jewellery, knights, land_lore, metallurgy, military_toys, mining, mining_tools, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 2384 Number of provinces: 87 ********************************************************************** Orkeldust(4) Technologies: armour, bows, castles, catapults, churches, death_training, duck_lore, dwarf_lore, elf_lore, even_more_military_toys, firewalkers, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, frigates, game_laws, grassland_lore, horseriding, human_lore, iron, irrigation, jewellery, knights, land_lore, metallurgy, military_toys, mining, mining_tools, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, ships, silviculture, sky_worms, steel, stone_building, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 3467 Number of provinces: 116 ********************************************************************** HOODLUM(5) (No leader) Technologies: armour, bows, castles, catapults, churches, death_training, duck_lore, dwarf_lore, elf_lore, even_more_military_toys, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, game_laws, grassland_lore, horseriding, iron, irrigation, jewellery, knights, land_lore, magic_village, military_toys, mining, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: -7 Number of provinces: 1 ********************************************************************** Strongbow(6) (No leader) Technologies: castles, fishing_nets, horseriding, land_lore, military_toys, mission, moral, pest, protect_inventions, protection, province_plunder, roads, sky_worms, teleport, town_plunder, towns, training, trolls, worms Gold: -18 Number of provinces: 0 ********************************************************************** Tir'Na'Nog(7) (No leader) Technologies: sky_worms Gold: 66 Number of provinces: 0 ********************************************************************** Ryssland(8) (No leader) Technologies: bows, castles, churches, fishing_nets, floating_houses, game_laws, horseriding, land_lore, military_toys, mission, moral, pest, protect_inventions, protection, province_plunder, roads, towns, trade, training Gold: -24 Number of provinces: 0 ********************************************************************** DEATHS_DOOR(9) (No leader) Technologies: Gold: 37 Number of provinces: 0 ********************************************************************** Marlook(10) (No leader) Technologies: bows, castles, churches, fishing_nets, horseriding, military_toys, mission, moral, pest, protect_inventions, protection, province_plunder, roads, sky_worms, teleport, town_plunder, towns, worm_building, worm_lore, worms Gold: 108 Number of provinces: 1 ********************************************************************** Killthem(11) (No leader) Technologies: bows, fishing_nets, floating_houses, horseriding, mission, moral, protection, province_plunder, roads, towns Gold: -1 Number of provinces: 0 ********************************************************************** Kulgan(12) (No leader) Technologies: armour, bows, castles, catapults, churches, crime, death_training, duck_lore, dwarf_lore, elf_lore, even_more_military_toys, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, game_laws, grassland_lore, horseriding, iron, irrigation, jewellery, knights, land_lore, magic_village, military_toys, mining, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: -28 Number of provinces: 0 ********************************************************************** Cherub-Rock(13) (No leader) Technologies: fishing_nets, moral, province_plunder Gold: 4 Number of provinces: 0 ********************************************************************** Imperium_Galactica(14) (No leader) Technologies: bows, castles, churches, crime, death_training, duck_lore, fishing_boats, fishing_nets, floating_houses, forest_lore, game_laws, grassland_lore, horseriding, irrigation, land_lore, magic_village, military_toys, mission, moral, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, ships, silviculture, sky_worms, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: -56 Number of provinces: 0 ********************************************************************** Alyndar(15) (No leader) Technologies: Gold: 31 Number of provinces: 0 ********************************************************************** Khad(16) Technologies: armour, bows, castles, catapults, churches, death_training, diburn, duck_lore, dwarf_lore, elf_lore, even_more_military_toys, firewalkers, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, frigates, game_laws, grassland_lore, horseriding, iron, irrigation, jewellery, knights, land_lore, magic_village, metallurgy, military_toys, mining, mining_tools, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, secret_service, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 333 Number of provinces: 9 ********************************************************************** Ceasarea(17) (No leader) Technologies: fishing_nets, horseriding, moral, protection Gold: -27 Number of provinces: 0 ********************************************************************** Cyerk(18) (No leader) Technologies: fishing_nets, floating_houses, moral, protection Gold: 48 Number of provinces: 0 ********************************************************************** The_Brotherhood(19) Technologies: armour, bows, castles, catapults, churches, death_training, duck_lore, dwarf_lore, elf_lore, even_more_military_toys, firewalkers, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, frigates, game_laws, grassland_lore, horseriding, human_lore, iron, irrigation, jewellery, knights, land_lore, magic_village, metallurgy, military_toys, mining, mining_tools, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, secret_service, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 32 Number of provinces: 38 ********************************************************************** Altrasia(20) Technologies: armour, bows, castles, catapults, churches, death_training, duck_lore, dwarf_lore, elf_lore, even_more_military_toys, firewalkers, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, frigates, game_laws, grassland_lore, horseriding, human_lore, iron, irrigation, jewellery, knights, land_lore, magic_village, metallurgy, military_toys, mining, mining_tools, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, secret_service, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 105 Number of provinces: 79 ********************************************************************** Duckspire(21) (No leader) Technologies: fishing_nets, floating_houses, moral Gold: 1 Number of provinces: 0 ********************************************************************** My(22) (No leader) Technologies: fishing_nets, floating_houses, forest_lore, mission, moral, protection, province_plunder Gold: -2 Number of provinces: 0 ********************************************************************** Ragnarok(23) (No leader) Technologies: armour, bows, castles, churches, crime, fishing_boats, fishing_nets, floating_houses, game_laws, grassland_lore, horseriding, irrigation, land_lore, magic_village, military_toys, mining, mission, mithril, moral, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, ships, sky_worms, steel, stone_building, teleport, town_plunder, towns, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: -37 Number of provinces: 0 ********************************************************************** Birthright(24) (No leader) Technologies: bows, castles, churches, crime, death_training, duck_lore, fishing_boats, fishing_nets, floating_houses, forest_lore, game_laws, horseriding, irrigation, land_lore, magic_village, military_toys, mission, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, ships, silviculture, sky_worms, stone_building, teleport, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: -21 Number of provinces: 0 ********************************************************************** The_Holy_Kingdom_of_Ankylos_IV(25) (No leader) Technologies: fishing_nets, floating_houses, mission, pest Gold: 4 Number of provinces: 0 ********************************************************************** Twill's(26) (No leader) Technologies: fishing_nets, sky_worms Gold: 95 Number of provinces: 0 ********************************************************************** Moikan(27) (No leader) Technologies: Gold: 33 Number of provinces: 0 ********************************************************************** Serrano(28) (No leader) Technologies: armour, bows, castles, catapults, churches, death_training, diburn, duck_lore, dwarf_lore, elf_lore, even_more_military_toys, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, game_laws, grassland_lore, horseriding, iron, irrigation, jewellery, knights, land_lore, magic_village, military_toys, mining, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, secret_service, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 4 Number of provinces: 0 ********************************************************************** Knarkwurst(29) Technologies: armour, bows, castles, catapults, churches, death_training, duck_lore, dwarf_lore, elf_lore, even_more_military_toys, firewalkers, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, frigates, game_laws, grassland_lore, horseriding, human_lore, iron, irrigation, jewellery, knights, land_lore, magic_village, metallurgy, military_toys, mining, mining_tools, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, secret_service, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 106 Number of provinces: 53 ********************************************************************** BlackFriars(30) (No leader) Technologies: Gold: 88 Number of provinces: 0 **********************************************************************