Campaign name: Firestorm Kingdom name: Strongbow(6) Turn number: 100 Mapsize: From east to west: 20 From north to south: 20 Kingdom name: Magic address: Drunken_Penguins(1) killed ''''''''(2) killed Normandy(3) bjool594@student.liu.se Orkeldust(4) crili664@student.liu.se HOODLUM(5) killed Strongbow(6) killed Tir'Na'Nog(7) killed Ryssland(8) killed DEATHS_DOOR(9) killed Marlook(10) killed Killthem(11) killed Kulgan(12) killed Cherub-Rock(13) killed Imperium_Galactica(14) killed Alyndar(15) killed Khad(16) hedda@lysator.liu.se Ceasarea(17) killed Cyerk(18) killed The_Brotherhood(19) V1Reaper@yahoo.com Altrasia(20) negak@yahoo.com Duckspire(21) killed My(22) killed Ragnarok(23) killed Birthright(24) killed The_Holy_Kingdom_of_Ankylos_IV(25) killed Twill's(26) killed Moikan(27) killed Serrano(28) killed Knarkwurst(29) kb96soan@chestud.chalmers.se BlackFriars(30) killed We do not have any contact with other kingdoms. $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ You gave no commands this turn! Bad! No army was crushed within reach to be healed back to life. $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ Pro food ore spec timber tradeg Gold before any income: -18 gold Income from provinces: 0 gold Total administration cost: -0 gold Total cost for your great army: -0 gold You now have: -18 gold in your treasury Income per province (0 provinces) 0 gold $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ Our people in our grassland provinces have proposed that you could use your leaders to start a project to learn more about the grasslands. Just give the order: develop_grassland_lore (costs no gold) But remember that your leaders can not be used for something else the same turn! Grassland_lore - The knowledge of the grasslands. You may increase the food production in your land provinces by letting you leaders develop game laws. Just give the command: develop_game_laws You may order us to develop the technologies bows, irrigation and ships. Rumours about the greatest total income minus admin: Income: Kingdom: 582 Normandy(3) 503 Orkeldust(4) 191 Knarkwurst(29) 162 Altrasia(20) 99 The_Brotherhood(19) Rumours about the biggest kingdoms: Provinces: Kingdom: 142 Orkeldust(4) 91 Altrasia(20) 68 Normandy(3) 56 The_Brotherhood(19) 40 Knarkwurst(29) Rumours about the most devoloped kingdoms: Technologies: Kingdom: 74 Normandy(3) 67 Khad(16) 57 Altrasia(20) 45 Orkeldust(4) 44 Knarkwurst(29) Greatest alliances Inc: Alliance leader: Rest of the alliance: 912 Orkeldust(4) Normandy(3), Marlook(10) 560 Knarkwurst(29) Marlook(10), Khad(16), The_Brotherhood(19), Altrasia(20) ********************************************************************** Kingdom Status Report --------------------- Your magic address: killed Type of leaders: priests All your legionaries and rulers are dwarves. Diplomacy Status: Kingdom name Status They say You say Contact Comment We possess the following inventions: castles fishing_nets horseriding land_lore military_toys mission moral pest protect_inventions protection province_plunder roads sky_worms teleport town_plunder towns training trolls worms No province is controlled by us!!!: Is this the end of our kingdom? Other known provinces: ---------------------- Pro Owner T Pop Plague Structures Our kingdom do not have any army. There are no known foreign armies. You have -18 gold which is no armies to place. Your soldiers demand payment soon! ASCII-maps are turned off. ********************************************************************** * * * ******* ******** ****** ****** ******** * * * * * * * * * * * * * * * * * * * * * ******* ***** ******** * ****** * * * * * * * * * * * * * * * * * * * * ******** * * ****** ******** * * * ********************************************************************** World peace has been declared! The greatest total income minus admin: Income: Kingdom: 470 Orkeldust(4) 379 Normandy(3) 205 Knarkwurst(29) 199 Altrasia(20) 99 The_Brotherhood(19) 53 Khad(16) 4 Marlook(10) (No leader) 2 HOODLUM(5) (No leader) 0 Birthright(24) (No leader) 0 Duckspire(21) (No leader) 0 Ragnarok(23) (No leader) 0 My(22) (No leader) 0 Twill's(26) (No leader) 0 Cyerk(18) (No leader) 0 Moikan(27) (No leader) 0 Drunken_Penguins(1) (No leader) 0 Serrano(28) (No leader) 0 Ceasarea(17) (No leader) 0 Killthem(11) (No leader) 0 The_Holy_Kingdom_of_Ankylos_IV(25) (No leader) 0 Kulgan(12) (No leader) 0 Imperium_Galactica(14) (No leader) 0 Ryssland(8) (No leader) 0 Strongbow(6) (No leader) 0 DEATHS_DOOR(9) (No leader) 0 Tir'Na'Nog(7) (No leader) 0 Cherub-Rock(13) (No leader) 0 BlackFriars(30) (No leader) 0 Alyndar(15) (No leader) 0 ''''''''(2) (No leader) The greatest income per province: Inc/pro: Kingdom: 5.888889 Khad(16) 4.356322 Normandy(3) 4.051724 Orkeldust(4) 4.000000 Marlook(10) 3.867924 Knarkwurst(29) 2.605263 The_Brotherhood(19) 2.518987 Altrasia(20) 2.000000 HOODLUM(5) The greatest number of provinces: Provinces: Kingdom: 116 Orkeldust(4) 87 Normandy(3) 79 Altrasia(20) 53 Knarkwurst(29) 38 The_Brotherhood(19) 9 Khad(16) 1 Marlook(10) 1 HOODLUM(5) 0 Birthright(24) 0 Duckspire(21) 0 Ragnarok(23) 0 My(22) 0 Twill's(26) 0 Cyerk(18) 0 Moikan(27) 0 Drunken_Penguins(1) 0 Serrano(28) 0 Ceasarea(17) 0 Killthem(11) 0 The_Holy_Kingdom_of_Ankylos_IV(25) 0 Kulgan(12) 0 Imperium_Galactica(14) 0 Ryssland(8) 0 Strongbow(6) 0 DEATHS_DOOR(9) 0 Tir'Na'Nog(7) 0 Cherub-Rock(13) 0 BlackFriars(30) 0 Alyndar(15) 0 ''''''''(2) The greatest number of technologies: Technologies: Kingdom: 59 Khad(16) 59 Altrasia(20) 59 The_Brotherhood(19) 59 Knarkwurst(29) 56 Normandy(3) 56 Orkeldust(4) 55 Serrano(28) 54 Kulgan(12) 53 HOODLUM(5) 47 Drunken_Penguins(1) 41 Imperium_Galactica(14) 40 Birthright(24) 38 Ragnarok(23) 38 ''''''''(2) 20 Marlook(10) 19 Strongbow(6) 19 Ryssland(8) 10 Killthem(11) 7 My(22) 4 The_Holy_Kingdom_of_Ankylos_IV(25) 4 Ceasarea(17) 4 Cyerk(18) 3 Duckspire(21) 3 Cherub-Rock(13) 2 Twill's(26) 1 Tir'Na'Nog(7) 0 Moikan(27) 0 DEATHS_DOOR(9) 0 BlackFriars(30) 0 Alyndar(15) The greatest towns: Last Income: Name: Kingdom: 59 Human_Embassy Altrasia(20) 48 Kane_Break The_Brotherhood(19) 40 Calais Normandy(3) 35 Foulstench Orkeldust(4) 33 Nurnberg Normandy(3) 31 Human_Alike Normandy(3) 29 A Normandy(3) 28 Orkla Orkeldust(4) 27 skrotum Knarkwurst(29) 27 Orkfurt Normandy(3) ********************************************************************** * Short info from all kingdoms * ********************************************************************** Drunken_Penguins(1) (No leader) Technologies: armour, bows, castles, churches, crime, death_training, duck_lore, dwarf_lore, fishing_boats, fishing_nets, floating_houses, forest_lore, game_laws, grassland_lore, horseriding, iron, irrigation, land_lore, magic_village, military_toys, mining, mission, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: -56 Number of provinces: 0 ********************************************************************** ''''''''(2) (No leader) Technologies: bows, castles, churches, death_training, duck_lore, fishing_boats, fishing_nets, floating_houses, forest_lore, game_laws, horseriding, irrigation, land_lore, magic_village, military_toys, mission, moral, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, ships, silviculture, sky_worms, stone_building, teleport, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: -5 Number of provinces: 0 ********************************************************************** Normandy(3) Technologies: armour, bows, castles, catapults, churches, crime, death_training, duck_lore, elf_lore, even_more_military_toys, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, frigates, game_laws, grassland_lore, horseriding, human_lore, iron, irrigation, jewellery, knights, land_lore, metallurgy, military_toys, mining, mining_tools, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 2384 Number of provinces: 87 ********************************************************************** Orkeldust(4) Technologies: armour, bows, castles, catapults, churches, death_training, duck_lore, dwarf_lore, elf_lore, even_more_military_toys, firewalkers, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, frigates, game_laws, grassland_lore, horseriding, human_lore, iron, irrigation, jewellery, knights, land_lore, metallurgy, military_toys, mining, mining_tools, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, ships, silviculture, sky_worms, steel, stone_building, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 3467 Number of provinces: 116 ********************************************************************** HOODLUM(5) (No leader) Technologies: armour, bows, castles, catapults, churches, death_training, duck_lore, dwarf_lore, elf_lore, even_more_military_toys, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, game_laws, grassland_lore, horseriding, iron, irrigation, jewellery, knights, land_lore, magic_village, military_toys, mining, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: -7 Number of provinces: 1 ********************************************************************** Strongbow(6) (No leader) Technologies: castles, fishing_nets, horseriding, land_lore, military_toys, mission, moral, pest, protect_inventions, protection, province_plunder, roads, sky_worms, teleport, town_plunder, towns, training, trolls, worms Gold: -18 Number of provinces: 0 ********************************************************************** Tir'Na'Nog(7) (No leader) Technologies: sky_worms Gold: 66 Number of provinces: 0 ********************************************************************** Ryssland(8) (No leader) Technologies: bows, castles, churches, fishing_nets, floating_houses, game_laws, horseriding, land_lore, military_toys, mission, moral, pest, protect_inventions, protection, province_plunder, roads, towns, trade, training Gold: -24 Number of provinces: 0 ********************************************************************** DEATHS_DOOR(9) (No leader) Technologies: Gold: 37 Number of provinces: 0 ********************************************************************** Marlook(10) (No leader) Technologies: bows, castles, churches, fishing_nets, horseriding, military_toys, mission, moral, pest, protect_inventions, protection, province_plunder, roads, sky_worms, teleport, town_plunder, towns, worm_building, worm_lore, worms Gold: 108 Number of provinces: 1 ********************************************************************** Killthem(11) (No leader) Technologies: bows, fishing_nets, floating_houses, horseriding, mission, moral, protection, province_plunder, roads, towns Gold: -1 Number of provinces: 0 ********************************************************************** Kulgan(12) (No leader) Technologies: armour, bows, castles, catapults, churches, crime, death_training, duck_lore, dwarf_lore, elf_lore, even_more_military_toys, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, game_laws, grassland_lore, horseriding, iron, irrigation, jewellery, knights, land_lore, magic_village, military_toys, mining, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: -28 Number of provinces: 0 ********************************************************************** Cherub-Rock(13) (No leader) Technologies: fishing_nets, moral, province_plunder Gold: 4 Number of provinces: 0 ********************************************************************** Imperium_Galactica(14) (No leader) Technologies: bows, castles, churches, crime, death_training, duck_lore, fishing_boats, fishing_nets, floating_houses, forest_lore, game_laws, grassland_lore, horseriding, irrigation, land_lore, magic_village, military_toys, mission, moral, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, ships, silviculture, sky_worms, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: -56 Number of provinces: 0 ********************************************************************** Alyndar(15) (No leader) Technologies: Gold: 31 Number of provinces: 0 ********************************************************************** Khad(16) Technologies: armour, bows, castles, catapults, churches, death_training, diburn, duck_lore, dwarf_lore, elf_lore, even_more_military_toys, firewalkers, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, frigates, game_laws, grassland_lore, horseriding, iron, irrigation, jewellery, knights, land_lore, magic_village, metallurgy, military_toys, mining, mining_tools, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, secret_service, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 333 Number of provinces: 9 ********************************************************************** Ceasarea(17) (No leader) Technologies: fishing_nets, horseriding, moral, protection Gold: -27 Number of provinces: 0 ********************************************************************** Cyerk(18) (No leader) Technologies: fishing_nets, floating_houses, moral, protection Gold: 48 Number of provinces: 0 ********************************************************************** The_Brotherhood(19) Technologies: armour, bows, castles, catapults, churches, death_training, duck_lore, dwarf_lore, elf_lore, even_more_military_toys, firewalkers, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, frigates, game_laws, grassland_lore, horseriding, human_lore, iron, irrigation, jewellery, knights, land_lore, magic_village, metallurgy, military_toys, mining, mining_tools, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, secret_service, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 32 Number of provinces: 38 ********************************************************************** Altrasia(20) Technologies: armour, bows, castles, catapults, churches, death_training, duck_lore, dwarf_lore, elf_lore, even_more_military_toys, firewalkers, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, frigates, game_laws, grassland_lore, horseriding, human_lore, iron, irrigation, jewellery, knights, land_lore, magic_village, metallurgy, military_toys, mining, mining_tools, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, secret_service, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 105 Number of provinces: 79 ********************************************************************** Duckspire(21) (No leader) Technologies: fishing_nets, floating_houses, moral Gold: 1 Number of provinces: 0 ********************************************************************** My(22) (No leader) Technologies: fishing_nets, floating_houses, forest_lore, mission, moral, protection, province_plunder Gold: -2 Number of provinces: 0 ********************************************************************** Ragnarok(23) (No leader) Technologies: armour, bows, castles, churches, crime, fishing_boats, fishing_nets, floating_houses, game_laws, grassland_lore, horseriding, irrigation, land_lore, magic_village, military_toys, mining, mission, mithril, moral, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, ships, sky_worms, steel, stone_building, teleport, town_plunder, towns, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: -37 Number of provinces: 0 ********************************************************************** Birthright(24) (No leader) Technologies: bows, castles, churches, crime, death_training, duck_lore, fishing_boats, fishing_nets, floating_houses, forest_lore, game_laws, horseriding, irrigation, land_lore, magic_village, military_toys, mission, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, ships, silviculture, sky_worms, stone_building, teleport, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: -21 Number of provinces: 0 ********************************************************************** The_Holy_Kingdom_of_Ankylos_IV(25) (No leader) Technologies: fishing_nets, floating_houses, mission, pest Gold: 4 Number of provinces: 0 ********************************************************************** Twill's(26) (No leader) Technologies: fishing_nets, sky_worms Gold: 95 Number of provinces: 0 ********************************************************************** Moikan(27) (No leader) Technologies: Gold: 33 Number of provinces: 0 ********************************************************************** Serrano(28) (No leader) Technologies: armour, bows, castles, catapults, churches, death_training, diburn, duck_lore, dwarf_lore, elf_lore, even_more_military_toys, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, game_laws, grassland_lore, horseriding, iron, irrigation, jewellery, knights, land_lore, magic_village, military_toys, mining, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, secret_service, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 4 Number of provinces: 0 ********************************************************************** Knarkwurst(29) Technologies: armour, bows, castles, catapults, churches, death_training, duck_lore, dwarf_lore, elf_lore, even_more_military_toys, firewalkers, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, frigates, game_laws, grassland_lore, horseriding, human_lore, iron, irrigation, jewellery, knights, land_lore, magic_village, metallurgy, military_toys, mining, mining_tools, mission, mithril, moral, more_military_toys, mountain_lore, pest, protect_inventions, protection, province_plunder, roads, sea_lore, secret_service, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, town_plunder, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 106 Number of provinces: 53 ********************************************************************** BlackFriars(30) (No leader) Technologies: Gold: 88 Number of provinces: 0 **********************************************************************