Campaign name: Winter of Darkness Kingdom name: Quackia(5) Turn number: 71 Mapsize: From east to west: 20 From north to south: 20 Kingdom name: Magic address: Duckingham(1) killed schnitzel(2) killed Duchy_of_Oranges(3) killed Acuera(4) vanolder.dunk@telia.com Quackia(5) killed Pixie_Chainsaw_Massacre(6) killed Give_me_all_yer_gold(7) killed VintageWhine(8) killed Chthulu(9) killed Maalagor(10) killed Framsburg(11) killed InsaneX(12) killed Altrasia(13) killed Gudjag_orgar(14) killed Mine(15) killed Legentia(16) killed Hammar(17) dunkplayer@hotmail.com corona(18) killed HOODLUM(19) emeelgames@hotmail.com scorpian(20) killed Cameloth(21) killed Ecliptic_Nation(22) killed Eiosa(23) killed Mandgolanda(24) killed Framdeep(25) wjahncke@stanford.edu dwiesties(26) killed Cythor(27) killed Humphreys(28) dunk@staring.biz Vandaria(29) killed Anulandia(30) killed We do not have any contact with other kingdoms. $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ You gave no commands this turn! Bad! $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ Pro food ore spec timber tradeg Gold before any income: 1 gold Income from provinces: 0 gold Total administration cost: -0 gold Total cost for your great army: -0 gold You now have: 1 gold in your treasury Income per province (0 provinces) 0 gold $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ Thanks to our knowledge in mountain_lore a travelling engineer has seen the need of food production in the mountains. Therefore he has proposed that you let him develop terraces. Just give the order: develop_terraces (costs 15 gold) and we will get the technology terraces. Terraces - The technology to build irrigation in mountains. With this technology the order "build_irrigation" can be used to build irrigation in mountains and this increases the raw material output to a nearby town with 1 food. While training new legionnaires some of the trainers come up with a great idea. They think that our equipment could be improved and if you just let them start a project to search for new equipment they are sure we will be much more effective in our killing. Just give the order: develop_even_more_military_toys (costs 160 gold) Even_more_military_toys: This technology will make it possible to develop even more military equipment. Rumours about the feared soldiers of the best army in the world have been heard in our kingdom. The army is said to be in province 131 and it is said to have 38 erf. The army take orders from Hammar(17). Rumours about the greatest total income minus admin: Income: Kingdom: 1306 Humphreys(28) 54 Hammar(17) 48 HOODLUM(19) 35 Framdeep(25) 11 Acuera(4) Rumours about the biggest kingdoms: Provinces: Kingdom: 424 Humphreys(28) 33 HOODLUM(19) 12 Hammar(17) 5 Framdeep(25) 2 Acuera(4) Rumours about the most devoloped kingdoms: Technologies: Kingdom: 55 Humphreys(28) 53 Hammar(17) 49 Quackia(5) 49 HOODLUM(19) 47 Acuera(4) Greatest alliances Inc: Alliance leader: Rest of the alliance: 1121 Humphreys(28) 96 Hammar(17) 52 HOODLUM(19) Acuera(4) 29 Framdeep(25) ********************************************************************** Kingdom Status Report --------------------- Your magic address: killed Type of leaders: warriors All your legionaries and rulers are ducks. Diplomacy Status: Kingdom name Status They say You say Contact Comment We possess the following inventions: armour bows castles catapults churches death_training fishing_boats fishing_nets floating_houses food_industry forest_lore game_laws grassland_lore healing horseriding iron irrigation jewellery land_lore magic_village metallurgy military_toys mining mining_tools mission mithril moral more_military_toys mountain_lore orc_lore pest protect_inventions protection roads sea_lore ships silviculture sky_worms steel stone_building teleport towns trade trade_ships training trolls worm_building worm_lore worms No province is controlled by us!!!: Is this the end of our kingdom? Other known provinces: ---------------------- Pro Owner T Pop Plague Structures Our kingdom do not have any army. There are no known foreign armies. You have 1 gold which is 0 armies to place. No map for this kingdom! ********************************************************************** * * * ******* ******** ****** ****** ******** * * * * * * * * * * * * * * * * * * * * * ******* ***** ******** * ****** * * * * * * * * * * * * * * * * * * * * ******** * * ****** ******** * * * ********************************************************************** World peace has been declared! The greatest total income minus admin: Income: Kingdom: 1335 Humphreys(28) 90 Hammar(17) 49 HOODLUM(19) 32 Framdeep(25) 9 Acuera(4) 0 dwiesties(26) (No leader) 0 Mandgolanda(24) (No leader) 0 Anulandia(30) (No leader) 0 Cythor(27) (No leader) 0 Eiosa(23) (No leader) 0 scorpian(20) (No leader) 0 Cameloth(21) (No leader) 0 Ecliptic_Nation(22) (No leader) 0 corona(18) (No leader) 0 Legentia(16) (No leader) 0 Gudjag_orgar(14) (No leader) 0 InsaneX(12) (No leader) 0 Duckingham(1) (No leader) 0 Framsburg(11) (No leader) 0 Altrasia(13) (No leader) 0 Chthulu(9) (No leader) 0 VintageWhine(8) (No leader) 0 Pixie_Chainsaw_Massacre(6) (No leader) 0 Vandaria(29) (No leader) 0 Quackia(5) (No leader) 0 Give_me_all_yer_gold(7) (No leader) 0 Maalagor(10) (No leader) 0 Mine(15) (No leader) 0 schnitzel(2) (No leader) 0 Duchy_of_Oranges(3) (No leader) The greatest income per province: Inc/pro: Kingdom: 6.000000 Hammar(17) 5.333333 Framdeep(25) 4.500000 Acuera(4) 3.836207 Humphreys(28) 1.960000 HOODLUM(19) The greatest number of provinces: Provinces: Kingdom: 348 Humphreys(28) 25 HOODLUM(19) 15 Hammar(17) 6 Framdeep(25) 2 Acuera(4) 0 Cythor(27) 0 dwiesties(26) 0 Mandgolanda(24) 0 Eiosa(23) 0 Ecliptic_Nation(22) 0 scorpian(20) 0 corona(18) 0 Duckingham(1) 0 Anulandia(30) 0 Cameloth(21) 0 Gudjag_orgar(14) 0 InsaneX(12) 0 Vandaria(29) 0 Framsburg(11) 0 Altrasia(13) 0 Chthulu(9) 0 VintageWhine(8) 0 Pixie_Chainsaw_Massacre(6) 0 Legentia(16) 0 Quackia(5) 0 Give_me_all_yer_gold(7) 0 Maalagor(10) 0 Mine(15) 0 schnitzel(2) 0 Duchy_of_Oranges(3) The greatest number of technologies: Technologies: Kingdom: 56 Humphreys(28) 51 Hammar(17) 49 Quackia(5) 47 Pixie_Chainsaw_Massacre(6) 46 HOODLUM(19) 44 schnitzel(2) 44 Acuera(4) 20 Framdeep(25) 19 dwiesties(26) 15 Altrasia(13) 14 Ecliptic_Nation(22) 13 Give_me_all_yer_gold(7) 12 Duckingham(1) 9 Legentia(16) 8 Maalagor(10) 7 Anulandia(30) 7 Gudjag_orgar(14) 4 Eiosa(23) 2 Chthulu(9) 2 Duchy_of_Oranges(3) 2 Vandaria(29) 1 Cameloth(21) 1 Cythor(27) 1 corona(18) 1 Mandgolanda(24) 0 InsaneX(12) 0 VintageWhine(8) 0 scorpian(20) 0 Framsburg(11) 0 Mine(15) The greatest towns: Last Income: Name: Kingdom: 39 Humphreys_thirtye Humphreys(28) 38 Humphreys_eight Humphreys(28) 36 Humphreys_twentye Humphreys(28) 36 Humphreys_First Humphreys(28) 36 Humphreys_twentys Humphreys(28) 32 New Humphreys(28) 31 Humphreys_sixteen Humphreys(28) 30 Humphreys_third Humphreys(28) 30 Humphreys_twentie Humphreys(28) 30 Humphreys_fourth Humphreys(28) ********************************************************************** * Short info from all kingdoms * ********************************************************************** Duckingham(1) (No leader) Technologies: churches, fishing_nets, floating_houses, irrigation, military_toys, mission, pest, protect_inventions, protection, roads, stone_building, towns Gold: 77 Number of provinces: 0 ********************************************************************** schnitzel(2) (No leader) Technologies: armour, bows, castles, catapults, churches, death_training, fishing_boats, fishing_nets, floating_houses, food_industry, game_laws, grassland_lore, healing, horseriding, iron, irrigation, jewellery, land_lore, magic_village, metallurgy, military_toys, mining_tools, mission, moral, more_military_toys, mountain_lore, orc_lore, pest, protect_inventions, protection, roads, ships, sky_worms, steel, stone_building, teleport, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: -18 Number of provinces: 0 ********************************************************************** Duchy_of_Oranges(3) (No leader) Technologies: fishing_nets, sky_worms Gold: 85 Number of provinces: 0 ********************************************************************** Acuera(4) Technologies: armour, bows, castles, catapults, churches, death_training, fishing_boats, fishing_nets, floating_houses, food_industry, game_laws, grassland_lore, healing, horseriding, iron, irrigation, jewellery, land_lore, magic_village, metallurgy, military_toys, mining_tools, mission, moral, more_military_toys, mountain_lore, orc_lore, pest, protect_inventions, protection, roads, sea_lore, ships, sky_worms, steel, stone_building, teleport, towns, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 9 Number of provinces: 2 ********************************************************************** Quackia(5) (No leader) Technologies: armour, bows, castles, catapults, churches, death_training, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, game_laws, grassland_lore, healing, horseriding, iron, irrigation, jewellery, land_lore, magic_village, metallurgy, military_toys, mining, mining_tools, mission, mithril, moral, more_military_toys, mountain_lore, orc_lore, pest, protect_inventions, protection, roads, sea_lore, ships, silviculture, sky_worms, steel, stone_building, teleport, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 1 Number of provinces: 0 ********************************************************************** Pixie_Chainsaw_Massacre(6) (No leader) Technologies: armour, bows, castles, catapults, churches, death_training, fishing_nets, floating_houses, food_industry, forest_lore, game_laws, grassland_lore, healing, horseriding, iron, irrigation, jewellery, land_lore, magic_village, metallurgy, military_toys, mining, mission, mithril, moral, more_military_toys, mountain_lore, orc_lore, pest, protect_inventions, protection, roads, sea_lore, ships, silviculture, sky_worms, steel, stone_building, teleport, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: -38 Number of provinces: 0 ********************************************************************** Give_me_all_yer_gold(7) (No leader) Technologies: bows, castles, churches, floating_houses, horseriding, mission, mountain_lore, pest, protect_inventions, protection, roads, towns, trade Gold: -16 Number of provinces: 0 ********************************************************************** VintageWhine(8) (No leader) Technologies: Gold: 56 Number of provinces: 0 ********************************************************************** Chthulu(9) (No leader) Technologies: moral, province_plunder Gold: 18 Number of provinces: 0 ********************************************************************** Maalagor(10) (No leader) Technologies: castles, irrigation, mission, pest, protect_inventions, protection, roads, towns Gold: 0 Number of provinces: 0 ********************************************************************** Framsburg(11) (No leader) Technologies: Gold: 64 Number of provinces: 0 ********************************************************************** InsaneX(12) (No leader) Technologies: Gold: 55 Number of provinces: 0 ********************************************************************** Altrasia(13) (No leader) Technologies: bows, castles, churches, horseriding, iron, irrigation, moral, protect_inventions, protection, roads, ships, sky_worms, towns, worm_building, worms Gold: -6 Number of provinces: 0 ********************************************************************** Gudjag_orgar(14) (No leader) Technologies: crime, moral, protect_inventions, protection, province_plunder, roads, towns Gold: -5 Number of provinces: 0 ********************************************************************** Mine(15) (No leader) Technologies: Gold: 43 Number of provinces: 0 ********************************************************************** Legentia(16) (No leader) Technologies: bows, fishing_nets, irrigation, moral, roads, sky_worms, towns, worm_lore, worms Gold: 21 Number of provinces: 0 ********************************************************************** Hammar(17) Technologies: armour, bows, castles, catapults, churches, death_training, duck_lore, even_more_military_toys, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, frigates, game_laws, grassland_lore, healing, horseriding, iron, irrigation, jewellery, knights, land_lore, magic_village, metallurgy, military_toys, mining, mining_tools, mithril, moral, more_military_toys, mountain_lore, protect_inventions, protection, roads, secret_service, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 74 Number of provinces: 15 ********************************************************************** corona(18) (No leader) Technologies: horseriding Gold: 88 Number of provinces: 0 ********************************************************************** HOODLUM(19) Technologies: armour, bows, castles, catapults, churches, death_training, fishing_boats, fishing_nets, floating_houses, food_industry, game_laws, grassland_lore, healing, horseriding, iron, irrigation, jewellery, land_lore, magic_village, metallurgy, military_toys, mining, mining_tools, mission, mithril, moral, more_military_toys, mountain_lore, orc_lore, pest, protect_inventions, protection, roads, ships, sky_worms, steel, stone_building, teleport, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 159 Number of provinces: 25 ********************************************************************** scorpian(20) (No leader) Technologies: Gold: 39 Number of provinces: 0 ********************************************************************** Cameloth(21) (No leader) Technologies: horseriding Gold: 92 Number of provinces: 0 ********************************************************************** Ecliptic_Nation(22) (No leader) Technologies: bows, castles, fishing_nets, floating_houses, horseriding, irrigation, magic_village, protect_inventions, protection, ships, sky_worms, teleport, towns, trade_ships Gold: 4 Number of provinces: 0 ********************************************************************** Eiosa(23) (No leader) Technologies: fishing_nets, sky_worms, towns, worms Gold: 161 Number of provinces: 0 ********************************************************************** Mandgolanda(24) (No leader) Technologies: sky_worms Gold: 282 Number of provinces: 0 ********************************************************************** Framdeep(25) Technologies: armour, bows, castles, fishing_nets, horseriding, iron, irrigation, military_toys, mining, moral, mountain_lore, protect_inventions, protection, roads, steel, teleport, terraces, towns, training, trolls Gold: 34 Number of provinces: 6 ********************************************************************** dwiesties(26) (No leader) Technologies: bows, castles, churches, horseriding, irrigation, military_toys, mission, mountain_lore, pest, protect_inventions, protection, roads, sky_worms, stone_building, terraces, towns, training, trolls, worms Gold: 221 Number of provinces: 0 ********************************************************************** Cythor(27) (No leader) Technologies: sky_worms Gold: 126 Number of provinces: 0 ********************************************************************** Humphreys(28) Technologies: armour, bows, castles, catapults, churches, crime, death_training, diburn, duck_lore, even_more_military_toys, firewalkers, fishing_boats, fishing_nets, floating_houses, food_industry, forest_lore, frigates, game_laws, grassland_lore, healing, horseriding, iron, irrigation, jewellery, knights, land_lore, magic_village, metallurgy, military_toys, mining, mining_tools, mission, mithril, moral, more_military_toys, mountain_lore, protect_inventions, protection, roads, sea_lore, secret_service, ships, silviculture, sky_worms, steel, stone_building, teleport, terraces, towns, trade, trade_ships, training, trolls, worm_building, worm_lore, worms Gold: 2746 Number of provinces: 348 ********************************************************************** Vandaria(29) (No leader) Technologies: fishing_nets, sky_worms Gold: 103 Number of provinces: 0 ********************************************************************** Anulandia(30) (No leader) Technologies: castles, fishing_nets, moral, protect_inventions, protection, roads, towns Gold: 41 Number of provinces: 0 **********************************************************************