Campaign name: Smaller than little Kingdom name: Ankylos_V(3) Turn number: 11 Mapsize: From east to west: 10 From north to south: 10 Kingdom name: Magic address: Ducks_of_metal(1) kvasir@beer.com HOODLUM--who_else--(2) emeelgames@hotmail.com Ankylos_V(3) dada5687@student.uu.se Unhlior(4) billy_cooling@hotmail.com We have contact with the following kingdoms: Ducks_of_metal(1), HOODLUM--who_else--(2) and Unhlior(4). $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ You gave no commands this turn! Bad! While moving 10th Army encountered following armies between 71 and 61: 2nd Army from HOODLUM--who_else--(2) Outcome of the battles during movement: 2nd Army in province 61 from HOODLUM--who_else--(2) was killed in melee! Our 10th Army in province 71 was killed in melee! 4th Army moved to 30. 5th Army moved to 30. 9th Army moved to 21. 13th Army travelled to 42 by sea. 14th Army moved to 52. 16th Army moved to 62. Our priests healed 10th Army in province 71 back to life! $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ Pro food ore spec timber tradeg Gold before any income: 79 gold Income from provinces: 146 gold Total administration cost: -95 gold Total cost for your great army: -20 gold You now have: 110 gold in your treasury Income per province (45 provinces) 1.133333 gold $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ 21 is now a part of our kingdom. 30 was taken from Unhlior(4) by our glorius army! Thanks to our ruling in 21 the province is now colonized by ducks. Thanks to our ruling in 30 the province is now mainly populated by ducks. Thanks to our ruling in 41 the province is now mainly populated by ducks. Orcs have immigrated to 51 and the province is now mainly populated by orcs. Thanks to our ruling in 84 the province is now mainly populated by ducks. Thanks to our ruling in 96 the province is now colonized by ducks. Dwarves have immigrated to 98 and the province is now mainly populated by dwarves. Our priests demand that you let them develop the ritual pest. Just give the order: develop_pest and your priest will be able to bring the pestilence to provinces. Of course the priests can not heal any killed soldiers while they are developing pest or making pest. Kingdoms not ruled by priests may never bring pestilence! Your leaders demand that you let them develop the art of protecting our inventions. Just give the order: develop_protect_inventions and we will make our inventions better protected. Of course we priests can not do anything else the same turn. While training new legionnaires some of the trainers come up with a great idea. They think that our equipment could be improved and if you just let them start a project to search for new equipment they are sure we will be much more effective in our killing. Just give the order: develop_military_toys (costs 30 gold) Military_toys: This technology will make it possible to develop many kinds of new military equipment. You may order us to develop the technologies bows, castles, irrigation and ships. Rumours about the greatest total income minus admin: Income: Kingdom: 51 Ankylos_V(3) 44 Ducks_of_metal(1) 12 HOODLUM--who_else--(2) 3 Unhlior(4) Rumours about the biggest kingdoms: Provinces: Kingdom: 47 Ankylos_V(3) 31 Ducks_of_metal(1) 7 HOODLUM--who_else--(2) 1 Unhlior(4) Rumours about the most devoloped kingdoms: Technologies: Kingdom: 9 Ducks_of_metal(1) 6 Ankylos_V(3) 5 HOODLUM--who_else--(2) 0 Unhlior(4) Greatest alliances Inc: Alliance leader: Rest of the alliance: 82 Ankylos_V(3) Ducks_of_metal(1) 17 HOODLUM--who_el(2) Unhlior(4) ********************************************************************** Kingdom Status Report --------------------- Your magic address: dada5687@student.uu.se Type of leaders: priests All your legionaries and rulers are ducks. Diplomacy Status: Kingdom name Status They say You say Contact Comment Ducks_of_metal(1) Ally Friend Friend Yes HOODLUM--who_el(2) War Friend Enemy Yes Unhlior(4) War Neutral Enemy Yes We possess the following inventions: fishing_nets floating_houses mission moral protection trade Our 47 provinces: ------------------- Pro T Pop Plague Structures 21 m ducks 30 g ducks 31 w ducks 41 g ducks 42 w ducks 45 w ducks 51 g orcs 52 g ducks 53 w ducks 54 w ducks 55 w ducks 56 w ducks 57 w ducks 58 w ducks 59 w ducks 62 f ducks 63 g ducks 64 g humans 66 w ducks 67 w ducks village 68 w ducks 69 w ducks 71 f ducks 72 m dwarves 73 g humans village 74 g ducks 75 w ducks 76 w ducks 77 w ducks 78 w none 79 w ducks 82 w ducks 83 g humans 84 l ducks 85 w ducks 86 w ducks 87 w ducks 88 w ducks 89 w ducks 92 f orcs 93 g ducks 94 w ducks 95 w ducks 96 w ducks 97 w ducks 98 m dwarves 99 w ducks Other known provinces: ---------------------- Pro Owner T Pop Plague Structures 10 None g none 11 None g none 20 None g none 22 1 l ducks 32 2 w ducks 34 2 f ducks 35 1 w ducks 40 4 g humans 43 2 w ducks 44 2 g humans 46 1 w ducks 47 1 w ducks 48 1 w ducks 49 1 w ducks 50 2 g ducks 61 2 g orcs 65 None g none 70 None g none 81 None g none 91 None g none Our 7 armies: ------------- Pro Name Type ERF Plague Climbing 21 9th Army 1 30 5th Army 7 30 4th Army 7 42 13th Army 2 52 14th Army 2 62 16th Army 1 71 10th Army 1 Foreign armies: --------------- Pro Owner Name Type Plague Climbing 34 2 3rd Army 41 1 11th Army 41 1 7th Army 44 2 4th Army You have 110 gold which is 36 armies to place. ASCII-maps are turned off. ********************************************************************** * * * ******* ******** ****** ****** ******** * * * * * * * * * * * * * * * * * * * * * ******* ***** ******** * ****** * * * * * * * * * * * * * * * * * * * * ******** * * ****** ******** * * * ********************************************************************** World peace has been declared! The greatest total income minus admin: Income: Kingdom: 51 Ankylos_V(3) 37 Ducks_of_metal(1) 13 HOODLUM--who_else--(2) 4 Unhlior(4) The greatest income per province: Inc/pro: Kingdom: 4.000000 Unhlior(4) 1.444444 HOODLUM--who_else--(2) 1.275862 Ducks_of_metal(1) 1.085106 Ankylos_V(3) The greatest number of provinces: Provinces: Kingdom: 47 Ankylos_V(3) 29 Ducks_of_metal(1) 9 HOODLUM--who_else--(2) 1 Unhlior(4) The greatest number of technologies: Technologies: Kingdom: 7 Ducks_of_metal(1) 6 Ankylos_V(3) 5 HOODLUM--who_else--(2) 1 Unhlior(4) The greatest towns: Last Income: Name: Kingdom: ********************************************************************** * Short info from all kingdoms * ********************************************************************** Ducks_of_metal(1) Technologies: fishing_nets, floating_houses, moral, protect_inventions, protection, sea_lore, towns Gold: 92 Number of provinces: 29 ********************************************************************** HOODLUM--who_else--(2) Technologies: fishing_nets, floating_houses, moral, protect_inventions, protection Gold: -1 Number of provinces: 9 ********************************************************************** Ankylos_V(3) Technologies: fishing_nets, floating_houses, mission, moral, protection, trade Gold: 110 Number of provinces: 47 ********************************************************************** Unhlior(4) Technologies: moral Gold: 7 Number of provinces: 1 **********************************************************************