16.0 Examples

16.0 Examples

Here are some examples of things that many players have problems with.

Your first orders

The obvious thing seem to be to just build as many armies as possible and take as much land as they can. But there are other ways...

Grah, the great orc, who rules a rich warrior orc kingdom send in these orders to dunk@xnetz.com

campaign 17
begin orders Grah's_Kingdom
>We also have 8 gold to buy armies (max 3 armies) and stuff for.
> ">" means comment.
>Yea! Great!
place 22 e
place 43 e
place 62 e
place 41 w
>Maybe use your warrior leaders to develop a soc or something?
>No way! My armies must start with ERF 2!
end orders runkargurka
           ^^^^^^^^^^^ This is the password!

Karth, the orc-mage, send in these orders:
campaign 17
begin orders Karth's_Kingdom
>We also have 5 gold to buy armies (max 2 armies) and stuff for.
>5 gold? Damn water and mountains!
>Lets save all gold to be able to build 5 armies next turn.
>Maybe use your mages to burn two provinces with diburn?
develop_magic_village
end orders marmelad
Saroghth, the orc-priest, send in these orders:
campaign 17
begin orders Saroghth's_Kingdom
>We also have 7 gold to buy armies (max 3 armies) and stuff for.
>Lets show our priests much land for their mission next turn:
place 148 e 
>I have plans for the following turns for this army:
place 167 sw w nw
place 127 nw

>Maybe use your priests to mission or develop a soc?
>mission is a must for priests!
mission
end orders peakabow

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